How to Fix Black Face Bug in Oblivion Character Overhaul
Oblivion Character Overhaul (OCO) is a popular mod that improves the appearance of all characters in the game, including Dremoras and Shivering Isles races. However, some users may encounter a bug where some NPCs have black faces while their bodies are normal. This can be caused by various reasons, such as load order issues, conflicting mods, missing files or corrupted meshes.
In this article, we will show you some possible solutions to fix the black face bug in OCO. Before trying any of these methods, make sure you have installed OCO correctly and have all the required mods and tools, such as Blockhead, OBSE and Wrye Bash. You can find more information about OCO and its requirements on its Nexus page[^2^].
Method 1: Check Load Order
One of the most common causes of the black face bug is an incorrect load order. Load order determines the order in which your mods are loaded by the game engine. If a mod that edits NPCs is loaded before OCO, it may overwrite OCO's changes and cause black faces. To fix this, you need to make sure that OCO is loaded after any mod that affects NPCs.
You can use a tool like BOSS or LOOT to automatically sort your load order and detect any conflicts or errors. Alternatively, you can manually adjust your load order using Wrye Bash or Oblivion Mod Manager. The general rule is to place OCO near the bottom of your load order, just before your bashed patch. You can also check the compatibility patches for OCO on its Nexus page[^2^] or on this page[^3^] for some specific mods that may conflict with OCO.
Method 2: Rebuild Bashed Patch
A bashed patch is a special mod that merges changes from different mods into one file. It helps to prevent conflicts and improve compatibility between mods. If you use OCO, you need to rebuild your bashed patch every time you add or remove a mod that affects NPCs.
To rebuild your bashed patch, you need to use Wrye Bash. Open Wrye Bash and right-click on the bashed patch at the bottom of your load order. Select \"Rebuild Patch\" and follow the instructions on the screen. Make sure you enable \"Import Faces\" and \"Import NPC Levels\" options under \"Import Stats\". You can also enable other options depending on your preference and mod setup. Click \"Build Patch\" and wait for it to finish. Activate the bashed patch and launch the game.
Method 3: Refresh NPC Face Data
Sometimes, the black face bug may be caused by outdated or corrupted face data for NPCs. Face data is stored in .nif files in your Data\\Meshes\\Characters\\_Male or _Female folders. These files contain information about the shape, texture and animation of NPC faces. If these files are missing or damaged, they may cause black faces.
To refresh NPC face data, you need to use a tool like TES4Edit or TES4Gecko. These tools allow you to edit various aspects of your mods and game data. In this case, we will use them to regenerate face data for NPCs affected by OCO.
Open TES4Edit or TES4Gecko and load your entire load order. Wait for it to finish loading and then expand Oblivion.esm in the left panel. Find the NPC section and expand it as well. You will see a list of all NPCs in the game. Right-click on any NPC that has a black face and select \"Edit\". A new window will open with various fields and values for that NPC. Find the field called \"FaceGen Data\" and right-click on it. Select \"Remove\" and then click \"OK\". This will delete the old face data for that NPC.
Next, right-click on the same NPC again and select \"Edit\". This time, find the field called \"Head Parts\" and right-click on it. Select \"Copy as override into...\" and then choose your bashed patch as the destination file. Click \"OK\". This will create a new record for that NPC in your bashed aa16f39245